Increase the accuracy of their weapons when possible so you get an efficient kill team.
MODS and perks will affect a bot's precision and aiming with its weapons.
Those who are not are comparatively safe. As fans of Operation Flashpoint: Red River, all players have to get all weapons to unlock all games achievements How to simply unlock all achievements in. Vectored anti-personnel device personnel in the area of effect are killed or injured. Designed to kill or injure infantry at medium and close range. When dropped in FTEs (except CSAR and Rolling Thunder), the extraction chopper will land nearby and pick you up. It's practically mandatory for calling in artillery strikes, since you need to determine the range of where you place your cursor (and it's not putting the strike on some leaves or a tree that got in your way).Ī marker that is noticable at night with NVG active. Don't be surprised if they survive being shot and return fire.Ĭomputer-controlled bots do not use gadgets, so you may leave their inventory as you see it.Ī standard gadget used to find ranges of the spot you are "lasing". Heckler and Koch's MP5 for the Marines is a handy weapon to stun enemies at close ranges, but the 9 x 19 parabellum rounds are weak against enemies. Unless you want to rack up handgun kills, you may want to leave this weapon behind once you unlock the M4A1. The Sniper may only attach the Marksman Sight and Suppressor.
It has decent accuracy, and if you spam single shots in quick rapidity, you can turn it into a medium ranged marksman rifle.
This is the rifle which fires semiautomatically or in 3-round burst. The Sniper's version of the M4A1 will be limited to the Red Dot Sight and Suppressor. The carbine version of the M16 has slightly less accuracy and effective range, but still fires up (and out) to 500 game-meters. Sniper rifles can equip all scopes Marksman and better, as well as Suppressors. The sniper rifle is considered a "heavy" weapon, and will be replaced when you choose to take an M107 Barret, Javelin, SMAW, Stinger, or similar "heavy" weapon. This weapon and the M14 are mutually exclusive choices for this class. Upgraded version of the M14 with better ballistics (more damage). Sniper rifles are considered a "heavy" weapon, and will be replaced when you choose to take an M107 Barret, Javelin, SMAW, Stinger, or similar "heavy" weapon. It's essentially a precision combat rifle, delivering solid hits at ranges in excess of 600 game-meters. This weapon and the M39 are mutually exclusive choices for this class.